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13th Age Prep: The Roller Coaster Method

Knowing how much to prep for a game of 13th Age has been an issue I’ve seen crop up a few places lately, and so I figured I’d write up how I’ve been doing it for my weekly campaign, which has been a pretty fruitful approach. I’ve openly said that I’m liberally stealing ideas from […]

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Optimized for Play

At work when I program something I often have to choose which part to optimize: which aspect of this thing is expected to be used most, since that’s the part that should work the simplest, be the quickest, and ground the other pieces of the design. Databases are optimized for reading, because you read more […]

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